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| Tutorial |
Movie clip mask layers let you create animated masks by placing a movie clip on a mask layer. See
“Using mask layers” on page 183. You can also use ActionScript to create an animated mask with
a movie clip. See “Using movie clips as masks” under Help > Using Flash.
Enhanced sound controls enhance the production quality of your movies by letting you
synchronize movie events with the start or end of sound clips. See “About the onSoundComplete
event” under Help > Using Flash.
For the developer
The powerful Flash MX environment includes enhanced scripting and debugging tools, built-in
code reference, and predefined components you can use to rapidly develop rich Web applications.
Enhanced ActionScript gives you the ability to dynamically load JPEG and MP3 sound files at
runtime, and lets you update your files at any time without having to republish your movie.See
“Placing artwork into Flash” and “Importing sounds” under Help > Using Flash.See “Placing
artwork into Flash” and “Importing sounds” under Help > Using Flash.
Anchor points enhance navigation in Flash movies by letting users use the Forward and Back
buttons in their browsers to jump from anchor to anchor. See “Using named anchors” on page 33.
The improved ActionScript editor makes it easier for new and veteran authors to access the full
potential of ActionScript. See “About scripting in ActionScript” on page 204.
Code hints speed content development of ActionScript by automatically detecting what
command the user is typing and offering hints to reveal the exact syntax of the command. See
“Using code hints” under Help > Using Flash.
Flash components accelerate Web application development by providing reusable drag-and-drop
interface elements for Flash content, such as list boxes, radio buttons, and scroll bars. See Chapter
15, “Using Components,” on page 289.
The improved debugger combines the debugging capabilities already in existence with an
ActionScript debugger by allowing you to set breakpoints and single-step through the code as it
executes. See “Testing a movie” under Help > Using Flash.
The object model integrates movie clips, buttons, and text fields into the ActionScript
object-oriented scripting language. See “Working with Movie Clips and Buttons” and
“Controlling text with ActionScript” under Help > Using Flash.
The event model makes ActionScript event handling more powerful and easier to understand.
The event model now allows for more sophisticated control over user events, such as mouse
movement and keyboard input. See “Controlling when ActionScript runs” on page 207.
The Live Preview feature for components makes it possible to actively view changes in user
interface components within the authoring environment. See “Working with components in Live
Preview” on page 293.
Enhanced text support allows for detailed control using ActionScript over every property of a text
object, including its formatting, size, and layout. See Chapter 8, “Working with Text,” on page 135.
The new drawing API enhances the object-oriented programming power of ActionScript by offering
a set of shape-drawing capabilities through the MovieClip object, allowing for programmatic
control over the Flash rendering engine. See “About the MovieClip object” on page 206.
Strict equality and switch statements allow for concise definition of flow control statements such
as if, then, and else, further increasing ActionScript support for ECMA-262. See the entries for
these statements in the online ActionScript Dictionary in the Help menu.
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