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| Tutorial |
To delete a library item:
1 Select the item and click the trash can icon at the bottom of the Library panel.
2 In the warning box that appears, select Delete Symbol Instances (the default) to delete the
library item and all instances of it. Deselect the option to delete only the symbol, leaving the
instances on the Stage.
3 Click Delete.
Finding unused library items
To make organizing a document easier, you can locate unused library items and delete them.
Note: It is not necessary to delete unused library items to reduce a Flash movie’s file size, because unused library
items are not included in the SWF file.
To find unused library items, do one of the following:
• Choose Select Unused Items from the Library options menu.
• Sort library items by the Use Count column. See “Sorting items in the Library panel” on page 57.
Updating imported files in the Library panel
If you use an external editor to modify files that you have imported into Flash, such as bitmaps or
sound files, you can update the files in Flash without reimporting them. You can also update
symbols that you have imported from external Flash documents. Updating an imported file
replaces its contents with the contents of the external file.
To update an imported file:
Select the imported file in the Library panel and choose Update from the Library options menu.
Working with common libraries
You can use the sample libraries included with Flash to add symbols, buttons, or sounds to your
documents. You can also create your own sample libraries, which you can then use with any
documents that you create.
To create a sample library for your Flash application:
1 Create a Flash file with a library containing the symbols that you want to include in the
permanent library.
2 Place the Flash file in the Libraries folder located in the Flash application folder on your hard drive.
To use an item from a common library in a document:
1 Choose Window > Common Libraries, and select a library from the submenu.
2 Drag an item from the common library into the library for the current document.
About components
Flash components are movie clips with defined parameters, each with its own unique set of
ActionScript methods that allow you to set and change the authoring parameters and additional
options at runtime.
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