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Library improvements eliminate production bottlenecks by simplifying the creation and
manipulation of library symbols. Moving symbols or folders between Flash documents or creating
new library symbols is now as easy as dragging and dropping. See “Working with common
libraries” on page 58. The new Resolve Library Conflict dialog box simplifies adding library
symbols to a document that has an existing library symbol with the same name. See “Resolving
conflicts between library assets” on page 168.

Shared library assets improve Flash movie authoring by letting you share library assets with other
Flash documents, either while authoring, or when a movie is played with the Flash Player. Shared
runtime libraries help you create smaller files and easily make updates to multiple documents
simultaneously by letting your document show library symbols and shared objects that are stored
on an intranet or the Internet. Shared author-time libraries improve your work pace by letting
you track, update, and swap symbols in any Flash document available on your computer or
network. See “Using shared library assets” on page 165.

Workspace enhancements make the Flash MX workspace more manageable and easier to
understand for new and veteran designers. The most commonly used features now appear in one
context-sensitive Property inspector, eliminating the need to access many other windows, panels,
and dialog boxes. See “Panels and the Property inspector” on page 48. Other frequently used
features now appear in easily collapsible panels that dock and undock as necessary to conserve
screen space. Designers can even save custom panel layouts to personalize their Flash workspace.
See “Using panels” on page 48.

New starter templates included with Flash MX simplify the creation of new documents by
eliminating many of the common tasks required to start a new document. See “Creating a new
document” on page 21. You can also create your own templates from documents. See “Saving
Flash documents” on page 43.

Color Mixer improvements make creating, editing, and using colors and gradients easier than ever.
See “Working with solid colors and gradient fills in the Color Mixer” on page 80.
Complete lessons that address the new features in Flash MX make it easy to become familiar with
its powerful tools and features. To get started with the lessons, choose Help > Lessons > Getting
Started with Flash.

Video support expands the creative possibilities for Flash movies by letting you import video clips
in a variety of formats. See “Importing video” under Help > Using Flash.
The Free Transform tool opens new possibilities for your creative expression by letting you
combine the effects of multiple object transformations at once. See “Transforming objects freely”
on page 126.

The Envelope modifier lets you easily create otherwise-difficult graphic objects by letting you warp
and distort the shape of the bounding box that surrounds them. See “Modifying shapes with the
Envelope modifier” on page 128.

Pixel-level editing adds precision and polish to your work by letting you align objects with
pixel-level precision in your Flash documents. Precisely place objects or points of objects where
you want them to appear in your final movie. See “Pixel snapping” on page 74.
The Break Apart feature makes it easy to make creative edits to individual text characters without
having to convert the text to symbols, simplifying the creation of complex designs and animation.
See “About transforming text” on page 144.

The Distribute to Layers command quickly and automatically distributes any number of selected
objects to their own layers.
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